![]() The second level mostly just puzzles put one after another I was experimenting with the idea of using only a simple “box” element to build all the level and the puzzles, just to figure out how versatile it could be. Since then I remade the basics from scratch and fine-tuned the game mechanics and physics, espacially the differences between the small/large marble, like increased control and mass for the large marble and a speed limit to the small one.Īs you can see, the game is in a very early stage. I made a short demo a month ago to test the possibilities in the concept. Currently it have 2 levels: a tutorial to explain basic controls and a second one which is a pre-alpha test level. If you are a hardcore Ballance/Marble Madness fan like me, then the game I’m working on might cause you sleepless nights The basic concept is a marble game, where you can increase and decrease the size and mass of the marble anytime.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |